Updates
  1. 2020-06-13 release 1.0.0 - public release.
  2. 2020-06-18 update 1.0.1 - balanced skills improvements. Red energy scale became general.
  3. 2020-06-24 update 1.0.2 - prevented animation switching direction, in defense process case, when ball flying far from net, over defender, when ground defense was executed before.
  4. 2020-06-27 update 1.0.3 -
    1. improved volume control.
    2. prevented vibration in some animation process.
  5. 2020-06-29 update 1.0.4 - android device screen keep unlocked when app shown on screen. In observing process, when used "TRAINING → AI VS AI" mode, no need any touches, and the android trying to lock/turn off screen, to safe energy etc.
  6. 2020-09-02 release 1.1.0 - added player AI behavior control dialog "PLAYER → AI".
  7. 2020-09-25 update 1.1.1 - restyled weak jump attack. Depend of toss, weak jump attack trajectory can be higher(if toss far from net).
  8. 2020-10-10 update 1.1.2 - fixed bug. Weak jump attack (when toss far from net) to center zone → no defense.
  9. 2020-10-18 update 1.1.3 - extended block bouncing functionality. Improved AI behavior (defense position).
  10. 2020-11-05 update 1.1.4 -
    1. fixed server response message word wrap in "STORY → SHOW RATING".
    2. fixed blok prepare → move to defense → once fail touch in defense → stop moving.
    3. fixed AI fail with blocking support close to out.
    4. rebalanced story teams AI behavior.
    5. random AI attack blockout direction.
    6. agressive blocking of weak attack.
    7. rebalanced toss scheme, depend of ball target after defense.
    8. restyled weak serve in jump.
    9. extended controlling of sfx using "?" menu (several whistle variants. Turn on/off win voice. Turn on/off attack voice, using % or mute).
    10. remastered characters sfx for using several voices when both characters have same voice scheme.
    11. improved ground defense animation direction calculation.
  11. 2021-01-06 update 1.1.5 - skill rebalance experimenting. Added tired running.
  12. 2021-01-14 update 1.1.6 - restyled AI prime position schemes, to prevent very difficult to defense, after enemy team serve executed, when user character tired running.
  13. 2021-01-21 update 1.1.7 - smooth tired running implementation.
  14. 2021-01-28 update 1.1.8 - smooth power attack speed decreasing implementation.
  15. 2021-01-28 update 1.1.9 -
    1. smooth weak attack, from far of the net, ball flight height decreasing implementation.
    2. patch for unreleased update 1.1.8 - checked none zero values potential case, detected in testing.
  16. 2021-02-04 update 1.1.10 - block rebound implementation extended, depending of skills condition.
  17. 2021-02-11 update 1.1.11 - ground defense deviation, depending of skills condition.
  18. 2021-02-18 update 1.1.12 - ai random blockout retargeting, when no blocking from enemy team side.
  19. 2021-03-07 update 1.1.13 - fixed bug: choose your language flag → "FLAG" → choose your language flag again → "STORY" → "PLAY" → game crushed.
  20. 2021-07-14 release 1.2.0 - added 3D mode. Playable characters, playground, ball based on GLTF. Replacement of background to full 3D is planned.