-
2020-06-13
release 1.0.0 - public release.
-
2020-06-18
update 1.0.1 - balanced skills improvements. Red energy scale became general.
-
2020-06-24
update 1.0.2 - prevented animation switching direction, in defense process case, when
ball
flying far from net, over defender, when ground defense was executed before.
-
2020-06-27
update 1.0.3 -
- improved volume control.
- prevented vibration in some animation process.
-
2020-06-29
update 1.0.4 - android device screen keep unlocked when app shown on screen. In
observing
process, when used "TRAINING → AI VS AI" mode, no need any touches, and the android trying to
lock/turn
off screen, to safe energy etc.
-
2020-09-02
release 1.1.0 - added player AI behavior control dialog "PLAYER → AI".
-
2020-09-25
update 1.1.1 - restyled weak jump attack. Depend of toss, weak jump attack trajectory
can
be higher(if toss far from net).
-
2020-10-10
update 1.1.2 - fixed bug. Weak jump attack (when toss far from net) to center zone
→
no defense.
-
2020-10-18
update 1.1.3 - extended block bouncing functionality. Improved AI behavior (defense
position).
-
2020-11-05
update 1.1.4 -
- fixed server response message word wrap in "STORY → SHOW RATING".
- fixed blok prepare → move to defense → once fail touch in defense → stop moving.
- fixed AI fail with blocking support close to out.
- rebalanced story teams AI behavior.
- random AI attack blockout direction.
- agressive blocking of weak attack.
- rebalanced toss scheme, depend of ball target after defense.
- restyled weak serve in jump.
- extended controlling of sfx using "?" menu (several whistle variants. Turn on/off win voice.
Turn
on/off attack voice, using % or mute).
- remastered characters sfx for using several voices when both characters have same voice scheme.
- improved ground defense animation direction calculation.
-
2021-01-06
update 1.1.5 -
skill rebalance experimenting. Added tired running.
-
2021-01-14
update 1.1.6 -
restyled AI prime position schemes, to prevent very difficult to defense, after enemy team serve
executed, when user character tired running.
-
2021-01-21
update 1.1.7 -
smooth tired running implementation.
-
2021-01-28
update 1.1.8 -
smooth power attack speed decreasing implementation.
-
2021-01-28
update 1.1.9 -
- smooth weak attack, from far of the net, ball flight height decreasing implementation.
- patch for unreleased update 1.1.8 - checked none zero values potential case, detected in
testing.
-
2021-02-04
update 1.1.10 -
block rebound implementation extended, depending of skills condition.
-
2021-02-11
update 1.1.11 -
ground defense deviation, depending of skills condition.
-
2021-02-18
update 1.1.12 -
ai random blockout retargeting, when no blocking from enemy team side.
-
2021-03-07
update 1.1.13 -
fixed bug: choose your language flag → "FLAG" → choose your language flag again → "STORY"
→ "PLAY" → game crushed.
-
2021-07-14
release 1.2.0 - added 3D mode. Playable characters, playground, ball based on GLTF.
Replacement of background to full 3D is planned.